Streaming & CDN engine
Just-in-time HLS/DASH packaging from a single source, server-side ad insertion, DRM, multi-tier edge caching and load balancing. Engineered toward 100 Gbit/s per node, with origin shielding and weighted edge routing.
An in-house platform, and the open-source tools around it. Code efficiency matters.
A coherent infrastructure stack written from scratch in C and evolved since 2014. One shared core — custom sharding, replication, automatic failover and live resharding over HTTP/2, HTTP/3/QUIC and mTLS — carries every product built on top of it. The components below are proprietary; the engineering is described here in the abstract.
Just-in-time HLS/DASH packaging from a single source, server-side ad insertion, DRM, multi-tier edge caching and load balancing. Engineered toward 100 Gbit/s per node, with origin shielding and weighted edge routing.
VM and container lifecycle, live migration, ZFS/Btrfs/LVM storage, BGP/EVPN networking, lease-based high availability and disaster recovery — a leaner alternative to heavyweight enterprise platforms, with sovereign peers over mTLS and HTTP/3.
Horizontally sharded storage with quorum replication, gossip-based automatic failover, live resharding and cross-region sync — including an S3-compatible gateway. Strong consistency where it matters; streaming of multi-gigabyte objects without buffering them in memory.
Lightweight push-based agents with crash-safe offline buffering, multi-collector redundancy and SNMP/JSON collection — built for fleets from IT estates to broadcast plants. Months of buffered data survive an outage and catch up in minutes.
Tools we use ourselves, released under permissive licenses.
A fork of suckless st with tabs, split panes, Lua configuration and session logging. Uses Xft for font rendering — no OpenGL overhead, no GPU wake-ups for text. Single process, efficient, hackable.
# build
make clean && make
sudo make install
Just a small experiment.
View on Codeberg Documentation →